Wednesday, October 8, 2008
Tuesday, September 16, 2008
Saturday, August 30, 2008
Lord of the Dance from Stephen Murray on Vimeo.
Smug Goblin. Thanks to Cian Furlong for the music. Im going to refrain from blabbing about everything thats wrong with this one.But rest assured, I spotted those flaws first. On to something more interesting!
Wednesday, August 6, 2008
Friday, July 11, 2008
After 2 months straight of just animating, I've finally got some free time again to do some of my own work. Figure a bunch of tonals would help me sort out what i need to build in 3D. Reasonably enjoyable to do, i might add. Heres hoping i keep some form of momentum. (images in reverse order.....Doh! )
Tuesday, April 1, 2008
Trying to get a website up and running where i can upload high resolution movies instead of what are the remnants of Youtube's compression. In the meantime, here are some still frames. Some might say I've become incredibly lazy and just rendered the face test from a different angle.....but that would be madness.
Tuesday, January 22, 2008
Wednesday, August 29, 2007
CG Channel asked to use an image I posted on their forum for a banner at the top of their homepage. I've no idea how long it'll be up there, but its nice to know I'm getting the viewers. But really they should be here trawling through all the other shite I produce.....I could do with the hits!
Tuesday, August 28, 2007
Saturday, August 18, 2007
Saturday, July 14, 2007
Friday, June 15, 2007
Drew this yesterday at work. Obviously theres some awful anatomy problems going on but I figured it was reasonably interesting. Might do another version....this time paying a little more attention to evolution. The actual picture is about half the size of this.
Sunday, June 10, 2007
Thursday, June 7, 2007
In my great tradition of abandoning art work, I figured I 'd post something I've been messing around with and may never touch again. Luckily I had my blog password saved. Embarrassingly enough I navigate my way here through Jamie's site. I'm sure he's grateful for the hits, because I know, he checks them.
No textures or anything yet, but its enjoyable enough doing the modeling. I'm sure I'll get around to it soon.